Dixon Sports Computing Names BeBop Technology as Its Preferred Cloud Partner

Dixon Sports Computing Names BeBop Technology as Its Preferred Cloud Partner

Expands Software Offerings on the BeBop OS to Include Metadata Enrichment in the Cloud

Dixon Sports Computing announced today that BeBop Technology, creator of the most innovative and complete solutions for remote creativity, post-production, and media workflows, is now Dixon’s preferred cloud partner. Dixon’s rich metadata, logging, search, and content intelligence tools, which seamlessly integrate into BeBop’s workflows for sports, news, documentaries, scripted and unscripted programming, are now available virtually and remotely on the BeBop OS.

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“When we created the BeBop OS, a foundational goal was to ensure our subscribers have access to the best and most popular software for creative workflows,” said Bruce Long, CEO and Co-Founder of BeBop Technology. “We are pleased to add Dixon’s metadata enrichment tools to the BeBop App Store, a natural next step in expanding our operating system beyond traditional post and visual effects.”

The BeBop OS enables creatives to use their existing hardware licenses to run, remotely and virtually, a wide range of creative tools, including Adobe Creative Cloud applications and Autodesk, Foundry, Blackmagic Design and Maxon software. The addition of powerful collaboration tools such as live or asynchronous review and approval, shareable links to upload or download media and view streaming sessions, and cloud-optimized file transfer and project management, make the BeBop OS essential for post-production workflows as the industry continues to transition to “off prem.”

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The addition of Dixon’s metadata enrichment engine brings the power to fully exploit the potential of media assets to the cloud on the BeBop OS. BeBop subscribers will be able to add metadata context to their media that can be logged, searched, identified, and monetized, always accessible in the cloud.

“Combining Dixon’s metadata tools with BeBop’s powerful creative OS brings immediate and lasting value to BeBop’s wide range of customers,” said Michael Dixon, President and Founder of Dixon Sports Computing. “The BeBop and Dixon partnership will keep creatives creating by providing instant access to any content from every angle.”

Enabling remote and virtual use of Dixon’s Rich Metadata Engine on the BeBop OS empowers the exploitation of entire content libraries through intuitive and profitable management of an ever-increasing flood of content coming from more cameras, higher resolutions, more hours, remote locations, and workers at home.

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