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Gamification
Gamification
How To Develop Microlearning In The Workplace
Whether in the sales business for 20 years or two, professionals can benefit from training to improve their skills and expand their knowledge. But finding time for training sessions can…
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Poq Joins Forces with Gameloft for brands to Bring Mobile Gaming Experiences to Retail App Shoppers
Leading mobile app software platform for retailers works with global leader in gaming experiences to increase engagement and drive appcommerce sales
Cloud-based mobile appcommerce …
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SalesScreen Triples Its Revenue, Targets Huge Growth In 2021, Ramps Up Hiring to Address $3.6B Sales…
Broad consumer adoption of gamification and personal tracking apps is now gaining traction with businesses as a way to revitalize and motivate remote employees.
SalesScreen, a sales…
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SCANTrivia Virtual Gamification Platform Helps Events Endure Pandemic by Engaging Virtual Audiences…
SCANTrivia gamification proves seamless integration once the event industry decided to go virtual during pandemic.
SCANTrivia, a popular virtual event gamification…
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PowerBuy Awarded US Patent 10,929,873 for Their Group Buying and Social Ecommerce Gamification…
PowerBuy's latest patent and new advisory board additions will greatly strengthen and expand PowerBuy's growth potential worldwide
On Feb. 23, 2021, the US Patent and Trademark Office…
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Adverty Outlines a Unique Opportunity to Boost Monetisation Significantly With Seamless in-Game…
Join the leading in-game advertising specialist on 3rd March to find out more about this opportunity and for the chance to win up to $50,0000
Adverty, the leading in-game platform for…
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Cisco Adds Game-Changing NVT Phybridge PoLRE Switch to the Cisco Black Belt Academy
NVT Phybridge PoLRE Switch Eliminates Top Cisco UC Deployment Barriers
Cisco has added NVT Phybridge to the Cisco Black Belt Academy to improve product knowledge of the PoLRE switch…
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Master XP, A New Cooler Master Subsidiary Brand, Is Pleased To Announce The Launch Of Their New…
MASTER XP (eXPerience) combines the world of gamification (taking game mechanics and applying them to other web properties to increase engagement), with two strategic areas of focus:…
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Bidstack Teams Up With Moat by Oracle to Bring Confidence to In-Game Advertising
Beta measurements taken in January, February verify Bidstack as a low IVT in-game advertising channel for brands to engage global gaming audiences
Bidstack announced…
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Changing Customer Behavior Impacts Contact Centers and Creates New Demands for the Customer…
Noble Systems recently conducted a contact center market survey to explore changes in customer behaviors in the past year and to examine the impact of these changes on the industry.…
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